Tuesday, December 28, 2010

Farnoth Texture progress (DONE)




Well Farnoth is finally textured and I'm almost done with his rigging. The only changes that will happen in the texture is I still have a tattoo to add to his right forearm, and the metal/steel texture still needs work.


Just a quick screenshot as of tonight of Farnoth's rig. I'll get his facial rig done tomorrow.
Till next time....

Wednesday, December 15, 2010

River Scene Update



Added ivy on trees and hi-res rocks


Wednesday, December 8, 2010

update


Well I've been doing a lot of changes in Farnoth with some topology fix' and a total re-texturing progress (which is really easy now cause I actually know how to accomplish things). So I did that all yesterday and was fairly sure that it would all turn out...so here's the first render I got. Over-all he looks TONS better, and BTW a bump map seems to work 100% better than a normal map for some reason. obveiously his belt needs help and so do his boots. I'm not sure what that is on his knees though...I'll have to figure that out to0. Till next time....